You were paying attention in physics, right? Oh, and make sure to turn on the "scientifically accurate mode" which displays your power in joules instead of watts. Like most clicker games, you'll spend a bit of time getting set up but Spaceplan quickly becomes a self-propelled machine that generates joules of potato power. With the help of your onboard AI, a GladOS and HAL 9000 lovechild called the Word Outputter, you'll make starchy creations to power your potato ship as you hop planets and universes on your way back home. You're lost in space on a potato-powered ship and the only way to find your way back to Earth is to make lots and lots of potatoes. Spaceplan has what few other clicker games do: an ending. (Image credit: Jake Hollands, Devolver Digital) The only danger is if you get too into it, you may end up doing speed runs instead of studying. The endgame for Realm Grinder can get pretty complex if you allow it, but if you just want to mess about and earn a few trophies, you don't need to read up on all the meta strats. Not only does it flex your arithmetic skills in calculating upgrades (if you want to get that deep) but it really doesn't require too much of your attention. The evil factions (goblins, demons, and undead) are most oriented towards an idle play style where you earn coins based on upgrades that you've bought instead of increasing the coins you earn per click. In Realm Grinder you start as the ruler in one of six factions each aligned with good or evil.
Like any clicker game, it's easy to get started. There's plenty of number crunching if you want it, but don't let it scare you off. If you want to get into that side of it, check out our Realm Grinder guide to get started and learn the lingo. Realm Grinder has as much theorycrafting as some MMOs I've played.